The game's Switch-related issues revolve around a frame rate that can dip as low as 15fps.
Sometimes, though, performance-related issues pop up that make the game less enjoyable, and that seems to be the case with the Switch release of Star Wars: Republic Commando. Doom Eternal had its cutscenes capped at 20FPS on the Switch, and many other games like Crash Team Racing had their graphics downgraded from PS4 and Xbox versions so they would remain playable on the hardware. It's not uncommon for games to take a hit of one kind or another in order to run on Nintendo's less powerful Switch.